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Killing floor 2 weapons and perks part 1
Killing floor 2 weapons and perks part 1











killing floor 2 weapons and perks part 1

This Perk uses wepaons which are made by someone with some crafting skills. Glue Granade (releases glue in an area which glues zeds to the spot and other zeds that walk into it after, also zeds can move their upper body half) a weapon that releases gas that makes zeds target each other SealSqueal Harpoon Bomber (was a Demo weapon in the first game so crossperk with Demo) Multichamber ZED Thrower (was a support weapon in the first game so crossperk with support) Kunai ( maybe as dual purpose weapon for throwing and close combat)Īt the moment the Berzerker combines those two perks, but the diffrence gameplaywise would be bigger than Commando and SWAT in my opinion. Grenade explodes and releases calrops which slow zeds down could start with a short Ninja sword or kama? Here we have a more mobile close combat perk. Here is the the reason for the changes for the Berzerker. Nothing much to say to this, just that the changes for it are only because to differ it from a new perk i will suggest later.īefore i come to the new perks new weapons for the SWAT.Īnton Strasser stole a few weapons from Hans before he left. Chainsaw & buzzsaw bow ( as lower tier & lighter options to the Eviscerator) The Chiappa could bring new builds to the Perk or/and could bring a new twist to the perk gameplay wise.Īnd don't think i forgot the Gunslinger, the MK23 comes to mind here. Even if it doesn't bring anything new to the Sharpshooter it should be fun and the "ping" sound of the M1 Garand. Kar 98k and M1 Garand almost everyone loves these. Also a weapon which could be combined with the m99 would be nice.

#Killing floor 2 weapons and perks part 1 full

The Fn fal is great but on full auto the recoil is way too much and the damage is a bit overkill for lower zeds.

killing floor 2 weapons and perks part 1 killing floor 2 weapons and perks part 1

Vss and the Luger could fill the lack of fast firing low damage weapons. Chiappa M6 (Crosssperk with support) or something similar basicly shotgun and Rifle in one. Luger P08 "Artillery Pistol" ( not crossperk with Gunslinger or just a single one) Vss ( really light weight automatic sniper, deals not much damage but enough to clear a small group of smaller Zeds) That's why i suggest this additional weapons: In my opionen it's the least played Perk because it lacks a bit trash cleaning potentional, other heavy hitter like the Demo gets it by splash damage. Please read carefully and think about it for a while before you post your comment on this.Īlso english is not my native language which makes it harder for me to explain things.įirst of let's start with the least played Perk the Sharpshooter.Īctually this started everything here. I have been working on this quite a while and since i already loved KF1 this will "wishlist" will include some old favorites, but new things aren't bad either.













Killing floor 2 weapons and perks part 1